This game is currently on hold in development as other projects have taken priority.
This was my attempt at making a 2D platformer game from scratch to learn about complex animation states, advanced UI components, and level design.
I hope you enjoy what there currently is and rest assured i will be returning to this project in time.
So without further ado, I present a slightly buggy and overly silent pre-alpha version!
This game still has many unfinished elements such as options implementation, audio implementation and the occasional bug.
The game was build for 16:9 but will work also in 16:10 and 4:3 nicely.
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